![]() It is a pretty basic but also fairly epic story that develops from there as you play through talking with different NPCs and reading about some of the history and the lore within the game. He gathers up a party to go with him as they commanded and sets off across the sea to the lost continent of Xulima in the hopes of retaking it and stopping the war in Rodinia with the help of the Great Protectors and put a stop to the Guardian of Souls from draining the nine gods. No man from Gaulen’s land has ever set foot on Xulima, but there are men and creatures that live there and a new power is draining the gods of their power after they had left and they need Gaulen to reclaim it for them. ![]() His home continent of Rodinia is at war and he’s been charged with reclaiming the original home of the nine gods who created his world, Xulima. Let’s take a look.įocusing on Gaulen the Explorer, we find out fairly quickly that his world is in shambles. There are a few places where the game doesn’t work for me, but there’s a lot of care and love for the older and harder rpgs that went into this that’s not hard to notice. It’s a bit on the difficult side, it has an interesting story, and you have a great amount of strategy elements to deploy in what at first looks like a simple combat set-up. ![]() ![]() It’s designed around some classics to evoke some of the same feeling including Baldur’s Gate, Heroes of Might and Magic, and Wizardry, all with a more modern look and feel. On paper, Lords of Xulima sounds like an rpg that would be right up my alley. ![]()
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